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Known. The cards that gamify connection--building belonging one question at a time.

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Known is an incredible game. Five people sat down to play it and walked out of it knowing each other more and in different places we never even expected.

Stephanie Tran, CEO, Relating Between the Lines

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Known: deep questions,
deeper connections

The cards that gamify connection—building belonging one question at a time. 

Known is a card game that helps people from different backgrounds connect on equal footing. Introverts and extroverts alike can benefit from the story-evoking prompts—forging deep connections through mutual vulnerability. 

Known’s creator, Nia Darville Stokes-Hicks, is a connection enthusiast with deep expertise in inclusive communication, diversity, equity, and inclusion (DEI), and human relations. Applying both her extensive experience designing and facilitating connection experiences and her MBA with an emphasis in Human Resources, Nia has crafted three phases of progressively deeper prompts that enrich connections in personal and professional settings. 

 

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About the Creator

Nia Darville Stokes-Hicks has a rich background in inclusive communication, diversity in tech, and program management. She received her Bachelor of Science degree from Andrews University and her MBA with an emphasis in HR Management from Georgia State University. She also received a certificate from Columbia Business School's Advancing Racial Equity program. A rising expert in the DEI world, Nia was named one of Women Who Code's 100 Technologists to Watch and was awarded a 2023 Moxie Award for her work in the field. She also serves on advisory boards in both the nonprofit and tech sectors.

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